[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 12

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -1110,314
Objectives[0]positionY = -1661,222
Objectives[0]positionZ = 4,434214
Objectives[0]Heading = 120,4022
Objectives[0]model = a_f_y_hipster_03
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 4
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -1110,464
Objectives[0]mission_Actors[0]positionY = -1662,307
Objectives[0]mission_Actors[0]positionZ = 4,357266
Objectives[0]mission_Actors[0]Heading = 135,8067
Objectives[0]mission_Actors[0]String_Name = a_f_y_rurmeth_01
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = False
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Revolver
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 1
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[0]PositionX = -1112,086
Objectives[0]mission_Actors[0]Task_List[0]PositionY = -1663,432
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 3,853766
Objectives[0]mission_Actors[0]Task_List[0]Speed = 1
Objectives[0]mission_Actors[0]Task_List[0]SeatIndex = 0
Objectives[0]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = -1111,297
Objectives[0]mission_Actors[1]positionY = -1660,689
Objectives[0]mission_Actors[1]positionZ = 4,356663
Objectives[0]mission_Actors[1]Heading = 135,0221
Objectives[0]mission_Actors[1]String_Name = a_f_y_eastsa_02
Objectives[0]mission_Actors[1]Relationship_Group = Companion
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = False
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Pistol
Objectives[0]mission_Actors[1]Variation = Random
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 1
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[1]Task_List[0]PositionX = -1112,853
Objectives[0]mission_Actors[1]Task_List[0]PositionY = -1661,509
Objectives[0]mission_Actors[1]Task_List[0]PositionZ = 3,854155
Objectives[0]mission_Actors[1]Task_List[0]Speed = 1
Objectives[0]mission_Actors[1]Task_List[0]SeatIndex = 1
Objectives[0]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = -1111,681
Objectives[0]mission_Actors[2]positionY = -1660,363
Objectives[0]mission_Actors[2]positionZ = 4,356462
Objectives[0]mission_Actors[2]Heading = 99,99992
Objectives[0]mission_Actors[2]String_Name = ig_dix
Objectives[0]mission_Actors[2]Relationship_Group = Companion
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = False
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Default
Objectives[0]mission_Actors[2]Task = 99
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]Task_List_Count = 1
Objectives[0]mission_Actors[2]Task_Repeat = False
Objectives[0]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[2]Task_List[0]PositionX = -1114,41
Objectives[0]mission_Actors[2]Task_List[0]PositionY = -1662,39
Objectives[0]mission_Actors[2]Task_List[0]PositionZ = 3,852514
Objectives[0]mission_Actors[2]Task_List[0]Speed = 1,5
Objectives[0]mission_Actors[2]Task_List[0]SeatIndex = 2
Objectives[0]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[3]SpawnInVehicle = True
Objectives[0]mission_Actors[3]SeatIndex = -1
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = -1064,31
Objectives[0]mission_Actors[3]positionY = -1684,33
Objectives[0]mission_Actors[3]positionZ = 3,885463
Objectives[0]mission_Actors[3]Heading = 140,4033
Objectives[0]mission_Actors[3]String_Name = s_m_y_hwaycop_01
Objectives[0]mission_Actors[3]Relationship_Group = Enemy1
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = True
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Pistol
Objectives[0]mission_Actors[3]Variation = Random
Objectives[0]mission_Actors[3]Task = 99
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Actors[3]Task_List_Count = 3
Objectives[0]mission_Actors[3]Task_Repeat = False
Objectives[0]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[3]Task_List[0]PositionX = -1063,887
Objectives[0]mission_Actors[3]Task_List[0]PositionY = -1520,427
Objectives[0]mission_Actors[3]Task_List[0]PositionZ = 4,546038
Objectives[0]mission_Actors[3]Task_List[0]Speed = 1,5
Objectives[0]mission_Actors[3]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[3]Task_List[1]Type = Pause
Objectives[0]mission_Actors[3]Task_List[1]PositionX = -1064,559
Objectives[0]mission_Actors[3]Task_List[1]PositionY = -1684,15
Objectives[0]mission_Actors[3]Task_List[1]PositionZ = 3,901009
Objectives[0]mission_Actors[3]Task_List[1]time = 10
Objectives[0]mission_Actors[3]Task_List[2]Type = VehicleFollow(Player)
Objectives[0]mission_Actors[3]Task_List[2]PositionX = -1063,887
Objectives[0]mission_Actors[3]Task_List[2]PositionY = -1520,427
Objectives[0]mission_Actors[3]Task_List[2]PositionZ = 4,546038
Objectives[0]mission_Actors[3]Task_List[2]speed = 100
Objectives[0]mission_Actors[3]Task_List[2]minDistance = 5
Objectives[0]mission_Vehicles = 3
Objectives[0]mission_Vehicles[0]positionX = -1114,566
Objectives[0]mission_Vehicles[0]positionY = -1663,508
Objectives[0]mission_Vehicles[0]positionZ = 3,728773
Objectives[0]mission_Vehicles[0]Heading = 220,0384
Objectives[0]mission_Vehicles[0]Name = Blista
Objectives[0]mission_Vehicles[0]Model = tulip
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicPurple
Objectives[0]mission_Vehicles[0]HasPearlescent = True
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 3
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[1] = 1
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[2] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[2] = 2
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]positionX = -1100,732
Objectives[0]mission_Vehicles[1]positionY = -1702,229
Objectives[0]mission_Vehicles[1]positionZ = 4,263397
Objectives[0]mission_Vehicles[1]Heading = 260,0237
Objectives[0]mission_Vehicles[1]Name = Furgoncino dei tacos
Objectives[0]mission_Vehicles[1]Model = taco
Objectives[0]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[2]positionX = -1064,31
Objectives[0]mission_Vehicles[2]positionY = -1684,33
Objectives[0]mission_Vehicles[2]positionZ = 3,885463
Objectives[0]mission_Vehicles[2]Heading = 140,4033
Objectives[0]mission_Vehicles[2]Name = Moto polizia
Objectives[0]mission_Vehicles[2]Model = policeb
Objectives[0]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = True
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[2]NeededForActorIndex[0] = 3
Objectives[0]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -1115,353
Objectives[1]positionY = -1658,305
Objectives[1]positionZ = 3,35565
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = True
Objectives[1]SetPlayerActor_Invincible = True
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = True
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 15
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = -1114,626
Objectives[1]Task_List[0]PositionY = -1661,951
Objectives[1]Task_List[0]PositionZ = 3,853161
Objectives[1]Task_List[0]Speed = 0,5
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = False
Objectives[1]Task_List[1]Type = Drive
Objectives[1]Task_List[1]PositionX = -1103,263
Objectives[1]Task_List[1]PositionY = -1719,047
Objectives[1]Task_List[1]PositionZ = 3,703543
Objectives[1]Task_List[1]Speed = 100
Objectives[1]Task_List[1]StopBeforeVehicles = False
Objectives[1]Task_List[1]StopBeforeActors = False
Objectives[1]Task_List[1]AvoidVehicles = True
Objectives[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[1]Task_List[1]AvoidActors = False
Objectives[1]Task_List[1]AvoidObjects = True
Objectives[1]Task_List[1]StopAtLights = False
Objectives[1]Task_List[1]UseBlinkers = True
Objectives[1]Task_List[1]AllowGoingWrongWay = True
Objectives[1]Task_List[1]Reverse = False
Objectives[1]Task_List[1]TakeShortestPath = False
Objectives[1]Task_List[1]IgnoreRoads = False
Objectives[1]Task_List[1]IgnoreAllPathing = False
Objectives[1]Task_List[1]AvoidHighWays = False
Objectives[1]Task_List[2]Type = Drive
Objectives[1]Task_List[2]PositionX = -1248,95
Objectives[1]Task_List[2]PositionY = -1742,088
Objectives[1]Task_List[2]PositionZ = 2,503296
Objectives[1]Task_List[2]Speed = 100
Objectives[1]Task_List[2]StopBeforeVehicles = False
Objectives[1]Task_List[2]StopBeforeActors = False
Objectives[1]Task_List[2]AvoidVehicles = True
Objectives[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[1]Task_List[2]AvoidActors = True
Objectives[1]Task_List[2]AvoidObjects = True
Objectives[1]Task_List[2]StopAtLights = False
Objectives[1]Task_List[2]UseBlinkers = True
Objectives[1]Task_List[2]AllowGoingWrongWay = True
Objectives[1]Task_List[2]Reverse = False
Objectives[1]Task_List[2]TakeShortestPath = True
Objectives[1]Task_List[2]IgnoreRoads = True
Objectives[1]Task_List[2]IgnoreAllPathing = True
Objectives[1]Task_List[2]AvoidHighWays = True
Objectives[1]Task_List[3]Type = Drive
Objectives[1]Task_List[3]PositionX = -1336,15
Objectives[1]Task_List[3]PositionY = -1699,735
Objectives[1]Task_List[3]PositionZ = 1,645035
Objectives[1]Task_List[3]Speed = 100
Objectives[1]Task_List[3]StopBeforeVehicles = False
Objectives[1]Task_List[3]StopBeforeActors = False
Objectives[1]Task_List[3]AvoidVehicles = True
Objectives[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[1]Task_List[3]AvoidActors = True
Objectives[1]Task_List[3]AvoidObjects = True
Objectives[1]Task_List[3]StopAtLights = False
Objectives[1]Task_List[3]UseBlinkers = True
Objectives[1]Task_List[3]AllowGoingWrongWay = True
Objectives[1]Task_List[3]Reverse = False
Objectives[1]Task_List[3]TakeShortestPath = True
Objectives[1]Task_List[3]IgnoreRoads = True
Objectives[1]Task_List[3]IgnoreAllPathing = True
Objectives[1]Task_List[3]AvoidHighWays = True
Objectives[1]Task_List[4]Type = Drive
Objectives[1]Task_List[4]PositionX = -1383,707
Objectives[1]Task_List[4]PositionY = -1633,821
Objectives[1]Task_List[4]PositionZ = 1,439301
Objectives[1]Task_List[4]Speed = 100
Objectives[1]Task_List[4]StopBeforeVehicles = False
Objectives[1]Task_List[4]StopBeforeActors = False
Objectives[1]Task_List[4]AvoidVehicles = True
Objectives[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[1]Task_List[4]AvoidActors = True
Objectives[1]Task_List[4]AvoidObjects = True
Objectives[1]Task_List[4]StopAtLights = False
Objectives[1]Task_List[4]UseBlinkers = True
Objectives[1]Task_List[4]AllowGoingWrongWay = True
Objectives[1]Task_List[4]Reverse = False
Objectives[1]Task_List[4]TakeShortestPath = True
Objectives[1]Task_List[4]IgnoreRoads = True
Objectives[1]Task_List[4]IgnoreAllPathing = True
Objectives[1]Task_List[4]AvoidHighWays = True
Objectives[1]Task_List[5]Type = Drive
Objectives[1]Task_List[5]PositionX = -1468,53
Objectives[1]Task_List[5]PositionY = -1471,249
Objectives[1]Task_List[5]PositionZ = 1,656525
Objectives[1]Task_List[5]Speed = 100
Objectives[1]Task_List[5]StopBeforeVehicles = False
Objectives[1]Task_List[5]StopBeforeActors = False
Objectives[1]Task_List[5]AvoidVehicles = True
Objectives[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[1]Task_List[5]AvoidActors = True
Objectives[1]Task_List[5]AvoidObjects = True
Objectives[1]Task_List[5]StopAtLights = False
Objectives[1]Task_List[5]UseBlinkers = True
Objectives[1]Task_List[5]AllowGoingWrongWay = True
Objectives[1]Task_List[5]Reverse = False
Objectives[1]Task_List[5]TakeShortestPath = True
Objectives[1]Task_List[5]IgnoreRoads = True
Objectives[1]Task_List[5]IgnoreAllPathing = True
Objectives[1]Task_List[5]AvoidHighWays = True
Objectives[1]Task_List[6]Type = Drive
Objectives[1]Task_List[6]PositionX = -1483,251
Objectives[1]Task_List[6]PositionY = -1379,545
Objectives[1]Task_List[6]PositionZ = 1,79834
Objectives[1]Task_List[6]Speed = 100
Objectives[1]Task_List[6]StopBeforeVehicles = False
Objectives[1]Task_List[6]StopBeforeActors = False
Objectives[1]Task_List[6]AvoidVehicles = True
Objectives[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[1]Task_List[6]AvoidActors = True
Objectives[1]Task_List[6]AvoidObjects = True
Objectives[1]Task_List[6]StopAtLights = False
Objectives[1]Task_List[6]UseBlinkers = True
Objectives[1]Task_List[6]AllowGoingWrongWay = True
Objectives[1]Task_List[6]Reverse = False
Objectives[1]Task_List[6]TakeShortestPath = True
Objectives[1]Task_List[6]IgnoreRoads = True
Objectives[1]Task_List[6]IgnoreAllPathing = True
Objectives[1]Task_List[6]AvoidHighWays = True
Objectives[1]Task_List[7]Type = Drive
Objectives[1]Task_List[7]PositionX = -1480,628
Objectives[1]Task_List[7]PositionY = -1250,711
Objectives[1]Task_List[7]PositionZ = 1,945572
Objectives[1]Task_List[7]Speed = 100
Objectives[1]Task_List[7]StopBeforeVehicles = False
Objectives[1]Task_List[7]StopBeforeActors = False
Objectives[1]Task_List[7]AvoidVehicles = True
Objectives[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[1]Task_List[7]AvoidActors = True
Objectives[1]Task_List[7]AvoidObjects = True
Objectives[1]Task_List[7]StopAtLights = False
Objectives[1]Task_List[7]UseBlinkers = True
Objectives[1]Task_List[7]AllowGoingWrongWay = True
Objectives[1]Task_List[7]Reverse = False
Objectives[1]Task_List[7]TakeShortestPath = True
Objectives[1]Task_List[7]IgnoreRoads = True
Objectives[1]Task_List[7]IgnoreAllPathing = True
Objectives[1]Task_List[7]AvoidHighWays = True
Objectives[1]Task_List[8]Type = Drive
Objectives[1]Task_List[8]PositionX = -1543,988
Objectives[1]Task_List[8]PositionY = -1137,528
Objectives[1]Task_List[8]PositionZ = 2,097015
Objectives[1]Task_List[8]Speed = 100
Objectives[1]Task_List[8]StopBeforeVehicles = False
Objectives[1]Task_List[8]StopBeforeActors = False
Objectives[1]Task_List[8]AvoidVehicles = True
Objectives[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[1]Task_List[8]AvoidActors = True
Objectives[1]Task_List[8]AvoidObjects = True
Objectives[1]Task_List[8]StopAtLights = False
Objectives[1]Task_List[8]UseBlinkers = True
Objectives[1]Task_List[8]AllowGoingWrongWay = True
Objectives[1]Task_List[8]Reverse = False
Objectives[1]Task_List[8]TakeShortestPath = True
Objectives[1]Task_List[8]IgnoreRoads = True
Objectives[1]Task_List[8]IgnoreAllPathing = True
Objectives[1]Task_List[8]AvoidHighWays = True
Objectives[1]Task_List[9]Type = Drive
Objectives[1]Task_List[9]PositionX = -1695,142
Objectives[1]Task_List[9]PositionY = -951,0989
Objectives[1]Task_List[9]PositionZ = 7,217819
Objectives[1]Task_List[9]Speed = 100
Objectives[1]Task_List[9]StopBeforeVehicles = False
Objectives[1]Task_List[9]StopBeforeActors = False
Objectives[1]Task_List[9]AvoidVehicles = True
Objectives[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[1]Task_List[9]AvoidActors = True
Objectives[1]Task_List[9]AvoidObjects = True
Objectives[1]Task_List[9]StopAtLights = False
Objectives[1]Task_List[9]UseBlinkers = True
Objectives[1]Task_List[9]AllowGoingWrongWay = True
Objectives[1]Task_List[9]Reverse = False
Objectives[1]Task_List[9]TakeShortestPath = False
Objectives[1]Task_List[9]IgnoreRoads = False
Objectives[1]Task_List[9]IgnoreAllPathing = False
Objectives[1]Task_List[9]AvoidHighWays = False
Objectives[1]Task_List[10]Type = Drive
Objectives[1]Task_List[10]PositionX = -1814,928
Objectives[1]Task_List[10]PositionY = -864,989
Objectives[1]Task_List[10]PositionZ = 4,358643
Objectives[1]Task_List[10]Speed = 100
Objectives[1]Task_List[10]StopBeforeVehicles = False
Objectives[1]Task_List[10]StopBeforeActors = False
Objectives[1]Task_List[10]AvoidVehicles = True
Objectives[1]Task_List[10]AvoidEmptyVehicles = True
Objectives[1]Task_List[10]AvoidActors = True
Objectives[1]Task_List[10]AvoidObjects = True
Objectives[1]Task_List[10]StopAtLights = False
Objectives[1]Task_List[10]UseBlinkers = True
Objectives[1]Task_List[10]AllowGoingWrongWay = True
Objectives[1]Task_List[10]Reverse = False
Objectives[1]Task_List[10]TakeShortestPath = True
Objectives[1]Task_List[10]IgnoreRoads = True
Objectives[1]Task_List[10]IgnoreAllPathing = True
Objectives[1]Task_List[10]AvoidHighWays = True
Objectives[1]Task_List[11]Type = Drive
Objectives[1]Task_List[11]PositionX = -2064,903
Objectives[1]Task_List[11]PositionY = -570,6233
Objectives[1]Task_List[11]PositionZ = 3,362427
Objectives[1]Task_List[11]Speed = 100
Objectives[1]Task_List[11]StopBeforeVehicles = False
Objectives[1]Task_List[11]StopBeforeActors = False
Objectives[1]Task_List[11]AvoidVehicles = True
Objectives[1]Task_List[11]AvoidEmptyVehicles = True
Objectives[1]Task_List[11]AvoidActors = True
Objectives[1]Task_List[11]AvoidObjects = True
Objectives[1]Task_List[11]StopAtLights = False
Objectives[1]Task_List[11]UseBlinkers = True
Objectives[1]Task_List[11]AllowGoingWrongWay = True
Objectives[1]Task_List[11]Reverse = False
Objectives[1]Task_List[11]TakeShortestPath = True
Objectives[1]Task_List[11]IgnoreRoads = True
Objectives[1]Task_List[11]IgnoreAllPathing = True
Objectives[1]Task_List[11]AvoidHighWays = True
Objectives[1]Task_List[12]Type = Drive
Objectives[1]Task_List[12]PositionX = -1841,084
Objectives[1]Task_List[12]PositionY = -661,2718
Objectives[1]Task_List[12]PositionZ = 9,951202
Objectives[1]Task_List[12]Speed = 100
Objectives[1]Task_List[12]StopBeforeVehicles = False
Objectives[1]Task_List[12]StopBeforeActors = False
Objectives[1]Task_List[12]AvoidVehicles = True
Objectives[1]Task_List[12]AvoidEmptyVehicles = True
Objectives[1]Task_List[12]AvoidActors = True
Objectives[1]Task_List[12]AvoidObjects = True
Objectives[1]Task_List[12]StopAtLights = False
Objectives[1]Task_List[12]UseBlinkers = True
Objectives[1]Task_List[12]AllowGoingWrongWay = True
Objectives[1]Task_List[12]Reverse = False
Objectives[1]Task_List[12]TakeShortestPath = False
Objectives[1]Task_List[12]IgnoreRoads = False
Objectives[1]Task_List[12]IgnoreAllPathing = False
Objectives[1]Task_List[12]AvoidHighWays = False
Objectives[1]Task_List[13]Type = Drive
Objectives[1]Task_List[13]PositionX = -1534,645
Objectives[1]Task_List[13]PositionY = -1058,054
Objectives[1]Task_List[13]PositionZ = 4,957565
Objectives[1]Task_List[13]Speed = 100
Objectives[1]Task_List[13]StopBeforeVehicles = False
Objectives[1]Task_List[13]StopBeforeActors = False
Objectives[1]Task_List[13]AvoidVehicles = True
Objectives[1]Task_List[13]AvoidEmptyVehicles = True
Objectives[1]Task_List[13]AvoidActors = True
Objectives[1]Task_List[13]AvoidObjects = True
Objectives[1]Task_List[13]StopAtLights = False
Objectives[1]Task_List[13]UseBlinkers = True
Objectives[1]Task_List[13]AllowGoingWrongWay = True
Objectives[1]Task_List[13]Reverse = False
Objectives[1]Task_List[13]TakeShortestPath = False
Objectives[1]Task_List[13]IgnoreRoads = False
Objectives[1]Task_List[13]IgnoreAllPathing = False
Objectives[1]Task_List[13]AvoidHighWays = False
Objectives[1]Task_List[14]Type = Drive
Objectives[1]Task_List[14]PositionX = -1386,252
Objectives[1]Task_List[14]PositionY = -1431,924
Objectives[1]Task_List[14]PositionZ = 3,332886
Objectives[1]Task_List[14]Speed = 100
Objectives[1]Task_List[14]StopBeforeVehicles = False
Objectives[1]Task_List[14]StopBeforeActors = False
Objectives[1]Task_List[14]AvoidVehicles = True
Objectives[1]Task_List[14]AvoidEmptyVehicles = True
Objectives[1]Task_List[14]AvoidActors = True
Objectives[1]Task_List[14]AvoidObjects = True
Objectives[1]Task_List[14]StopAtLights = False
Objectives[1]Task_List[14]UseBlinkers = True
Objectives[1]Task_List[14]AllowGoingWrongWay = True
Objectives[1]Task_List[14]Reverse = False
Objectives[1]Task_List[14]TakeShortestPath = False
Objectives[1]Task_List[14]IgnoreRoads = False
Objectives[1]Task_List[14]IgnoreAllPathing = False
Objectives[1]Task_List[14]AvoidHighWays = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Mission_Settings_Objective
Objectives[2]positionX = -1369,998
Objectives[2]positionY = -1373,715
Objectives[2]positionZ = 3,672159
Objectives[2]MissionSettings_TimesOfDay = Current
Objectives[2]MissionSettings_Weather = Current
Objectives[2]MissionSettings_WantedLevel = Current
Objectives[2]MissionSettings_SetWantedLevelNow = 3
Objectives[2]MissionSettings_StartNightvision = False
Objectives[2]MissionSettings_StopNightvision = False
Objectives[2]MissionSettings_StartSeethrough = False
Objectives[2]MissionSettings_StopSeethrough = False
Objectives[2]MissionSettings_StartMusic = False
Objectives[2]MissionSettings_StopMusic = False
Objectives[2]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = -1120,811
Objectives[3]positionY = -1660,849
Objectives[3]positionZ = 3,293503
Objectives[3]Cutscenes_Time = 10
Objectives[3]Cutscenes_Trans_Time = 0
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = True
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 4
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 0
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = -1111,486
Objectives[4]positionY = -1712,57
Objectives[4]positionZ = 3,296208
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 10
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = True
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 10
Objectives[4]Cutscenes_Follow_Hieght = 1
Objectives[4]Cutscenes_Follow_Angle = 25
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = ~p~The fifth chapter of alebal4: ~o~GTA Girls~p~ is ready. ~n~~b~10 new all-female missions, come and meet the GTA Girls.
Objectives[5]positionX = -1122,141
Objectives[5]positionY = -1669,148
Objectives[5]positionZ = 3,337644
Objectives[5]Cutscenes_Time = 0
Objectives[5]Cutscenes_Trans_Time = 10
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = True
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 10
Objectives[5]Cutscenes_Follow_Hieght = 1
Objectives[5]Cutscenes_Follow_Angle = 165
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = -1115,048
Objectives[6]positionY = -1686,738
Objectives[6]positionZ = 3,368163
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 0
Objectives[6]Cutscenes_FOV = 30
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = True
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 10
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[7]Type = Timeout_Objective
Objectives[7]positionX = -1090,226
Objectives[7]positionY = -1701,848
Objectives[7]positionZ = 3,339412
Objectives[7]Timeout_Min = 0
Objectives[7]Timeout_Sec = 10
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = ~p~The fifth chapter of alebal4: ~o~GTA Girls~p~ is ready. ~n~~b~10 new all-female missions, come and meet the GTA Girls.
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = -1085,268
Objectives[8]positionY = -1704,862
Objectives[8]positionZ = 3,380398
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 10
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[9]Type = Timeout_Objective
Objectives[9]positionX = -1078,834
Objectives[9]positionY = -1708,849
Objectives[9]positionZ = 3,436527
Objectives[9]Timeout_Min = 0
Objectives[9]Timeout_Sec = 10
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = ~p~The fifth chapter of alebal4: ~o~GTA Girls~p~ is ready. ~n~~b~10 new all-female missions, come and meet the GTA Girls.
Objectives[10]Type = Timeout_Objective
Objectives[10]positionX = -1071,973
Objectives[10]positionY = -1706,186
Objectives[10]positionZ = 3,441179
Objectives[10]Timeout_Min = 0
Objectives[10]Timeout_Sec = 10
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[11]Type = Timeout_Objective
Objectives[11]positionX = -1065,306
Objectives[11]positionY = -1704,953
Objectives[11]positionZ = 3,521512
Objectives[11]Timeout_Min = 0
Objectives[11]Timeout_Sec = 10
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

